Make Your Online Soccer Game More Realistic David Bolton, October 10, 2012 4 min read Fantasy Football and online soccer management games have been around for years. There's Soccer Manager, Online Soccer...
Review: Lewis Pulsipher’s ‘How to Design Epic Games’ David Bolton, October 4, 2012 5 min read Lewis Pulsipher's name should be very familiar to game players of the past 30 years. He's had several games published,...
What Will It Take to Make HTML5 Better for Games? David Bolton, September 28, 2012 4 min read The rush to kill off Adobe Flash is premature. Even Facebook's Mark Zuckerberg has admitted that his company's "biggest...
The Opus Codec: New, Free and Open Source David Bolton, September 20, 2012 3 min read There's a new codec in town and it sounds good. Developed by a collaboration of the Internet Engineering Task Force,...
Testing Couchbase as a NoSQL Server David Bolton, September 12, 2012 4 min read At home, I'm now running an auto failover cluster of Couchbase servers. It sounds impressive, but I actually have two...
Steam’s Greenlight Turns to Crowdsourcing C.S. Magor, September 11, 2012 1 min read Valve recently pressed the go button on Steam network's Greenlight program, which seeks member advice on what games the...
Pac-Man Goes Online as Open Source David Bolton, September 4, 2012 4 min read It's possibly the most famous arcade game. Pac-Man, launched by NAMCO Bandai in 1980, took the world by storm,...
PHP Security Flaws Fought With “Sadness” David Bolton, August 30, 2012 4 min read Sometimes it’s good to be sad, especially if you’re looking to plug security holes brought on by using HyperText...
The Science Behind Generating Faces Algorithmically David Bolton, August 23, 2012 3 min read When I was five years old I was terrified of the power sockets in my great aunt's house. British power sockets use...
OnLive’s Buyers Plan to Hire Half Its Staff Andrei C., August 20, 2012 2 min read Cloud gaming platform OnLive fired half of its staff Friday as the company reported that it was being acquired by an...