Main image of article Udemy's iOS 11 Course: A Good Developer Primer
[caption id="attachment_142591" align="aligncenter" width="840"] Udemy iOS 11 Udemy iOS 11[/caption] With iOS 11 coming this Fall, now is a great time to learn how to develop apps and games for Apple’s mobile platform. If that sounds like something you’re interested in, a new course from Udemy might be what you’re looking for. The iOS 11 course teaches students how to create apps for iPhones and iPads. Its creator, Mark Price, tells Dice that he began working on the course during Apple's WWDC conference; as a result, his coursework leverages Apple's own documentation and walkthroughs for inspiration. Although this course is aimed at beginners, Price says that plenty of students taking his courses are seasoned developers. While Udemy doesn’t track metrics related to experience, Price says roughly half seem to have prior coding knowledge. He also places the number of beginners at roughly 30 percent, with half of those at least familiar with Swift, Apple's latest programming language. In addition to Swift 4, the iOS 11 course also taps into ARKit and Core ML, new technologies released at this year's WWDC. Price says roughly two hours of coursework are dedicated to each discipline. The goal is a healthy introduction to the new frameworks, rather than an in-depth look at either. From there, students can dive in as deeply as they like (or not at all). Though other iOS 11 courses and tutorials already exist, Price focused on making the course the best it can be rather than first to market. A lot of effort was put into designing coursework that shows what it really takes to start making apps and services on your own. The course launches just as iOS 11 is in beta, but changes to the platform while in beta don’t necessarily affect the coursework. Udemy reports that, between June and July of last year, iOS course enrollment was up 865 percent. Between June and July of 2017, searches for iOS 11 courses was up 5,000 percent. Massive Open Online Courses (MOOCs) such as Udemy are quickly growing in popularity. Udemy differs from Udacity, Treehouse and others in that it allows people like Price to launch their own courses via the platform. Rather than employ teachers, Udemy partners with individuals for courses. It makes the platform much more diverse, but also adds a tinge of "your mileage may vary" from course to course. At $200, Udemy’s iOS 11 course costs roughly the same as one month of tuition on other platforms. The downside is students don’t walk away with any sort of certification, but that might not make a difference when the time actually comes to find gainful employment as a developer. Between exciting new technologies like ARKit and (an expected) new flagship 'iPhone Pro,' there's never been a better time to pick up on iOS development.