Crytek’s CryEngine 3 Creates Worlds Like You Won’t Believe

CryEngine 3.4.0PlayStation 4 and Xbox 720 are mere rumors, but today I’ll show you something real that’s currently under development.

You’ve probably heard of game developer Crytek, which makes blockbuster games like FarCry and Crysis. All of its games have a unique feature: outstanding graphics. And it’s all made by a game engine called CryEngine, which produces nearly real-life sequences.

This week the company announced its latest version — CryEngine 3.4.0. After seeing its trailer, I have to say, well, “wow.” If games can look like this in 2012,  what will they look like in 2020?

CryEngine can run on tablets, but BGR says the performance there isn’t great. The new iPad achieves maximum performance of 7.2 Gflops and 35 million triangles. In comparison, PS3 and Xbox 360 reach 240 Gflops and 500 million triangles.

Included in this version:

  • Revamped DirectX 11 Tessellation
  • Multi-layer Navigation Mesh
  • Improved Skin Rendering and Eye Shader
  • Advanced/Improved/Extended Glass Shader
  • Improved glass rendering.
  • Geometric light beams.
  • Point light shafts.
  • Time of day based filmic HDR tone mapping.
  • Curves and key tangents for time of day.
  • User controlled per cascade shadow bias through time of day.
  • Improved transitions between levels of detail.
  • Volumetric fog features extended and improved.
  • Improved distance cloud shading.

Take 2.44 minutes and see how the future games will look like. It’s madness!